package
{
import flash.display.*;
public class Main extends Sprite
{
//イメージの埋め込み宣言
[Embed(source='./haikei.jpg')] private var imgHaikei:Class;
[Embed(source='./chara.PNG')] private var imgChara:Class;
public function Main()
{
//背景の登録
addChild(new imgHaikei);
//キャラ立ち絵の登録
var bmpChara:Bitmap = new imgChara();
//描画位置の設定
bmpChara.x = 200;
bmpChara.y = 0;
addChild(bmpChara);
}
}
}